Fisheye
This example is a fisheye rendering which demonstrates a more sophisticated rendering setup, which internally consists of many projections that are automatically assembled by SGCT into a single circular fisheye output.
{
"version": 1,
"masteraddress": "localhost",
"nodes": [
{
"address": "localhost",
"port": 20400,
"windows": [
{
"size": { "x": 1024, "y": 1024 },
"viewports": [
{
"projection": {
"type": "FisheyeProjection",
"fov": 180.0
}
}
]
}
]
}
],
"users": [
{
"eyeseparation": 0.06,
"pos": { "x": 0.0, "y": 0.0, "z": 0.0 }
}
]
}
